1 | // Code generated by running "go generate" in golang.org/x/text. DO NOT EDIT.
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2 |
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3 | // Copyright 2016 The Go Authors. All rights reserved.
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4 | // Use of this source code is governed by a BSD-style
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5 | // license that can be found in the LICENSE file.
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6 |
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7 | package idna
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8 |
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9 | // appendMapping appends the mapping for the respective rune. isMapped must be
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10 | // true. A mapping is a categorization of a rune as defined in UTS #46.
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11 | func (c info) appendMapping(b []byte, s string) []byte {
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12 | index := int(c >> indexShift)
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13 | if c&xorBit == 0 {
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14 | s := mappings[index:]
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15 | return append(b, s[1:s[0]+1]...)
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16 | }
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17 | b = append(b, s...)
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18 | if c&inlineXOR == inlineXOR {
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19 | // TODO: support and handle two-byte inline masks
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20 | b[len(b)-1] ^= byte(index)
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21 | } else {
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22 | for p := len(b) - int(xorData[index]); p < len(b); p++ {
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23 | index++
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24 | b[p] ^= xorData[index]
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25 | }
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26 | }
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27 | return b
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28 | }
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29 |
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30 | // Sparse block handling code.
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31 |
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32 | type valueRange struct {
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33 | value uint16 // header: value:stride
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34 | lo, hi byte // header: lo:n
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35 | }
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36 |
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37 | type sparseBlocks struct {
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38 | values []valueRange
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39 | offset []uint16
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40 | }
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41 |
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42 | var idnaSparse = sparseBlocks{
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43 | values: idnaSparseValues[:],
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44 | offset: idnaSparseOffset[:],
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45 | }
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46 |
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47 | // Don't use newIdnaTrie to avoid unconditional linking in of the table.
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48 | var trie = &idnaTrie{}
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49 |
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50 | // lookup determines the type of block n and looks up the value for b.
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51 | // For n < t.cutoff, the block is a simple lookup table. Otherwise, the block
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52 | // is a list of ranges with an accompanying value. Given a matching range r,
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53 | // the value for b is by r.value + (b - r.lo) * stride.
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54 | func (t *sparseBlocks) lookup(n uint32, b byte) uint16 {
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55 | offset := t.offset[n]
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56 | header := t.values[offset]
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57 | lo := offset + 1
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58 | hi := lo + uint16(header.lo)
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59 | for lo < hi {
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60 | m := lo + (hi-lo)/2
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61 | r := t.values[m]
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62 | if r.lo <= b && b <= r.hi {
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63 | return r.value + uint16(b-r.lo)*header.value
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64 | }
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65 | if b < r.lo {
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66 | hi = m
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67 | } else {
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68 | lo = m + 1
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69 | }
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70 | }
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71 | return 0
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72 | }
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